← New search

Other meanings of black hole

Pinball machine

Black Hole (pinball

Black Hole is a 1981 solid-state pinball machine manufactured by D. Gottlieb & Co. Its defining feature is a second, fully playable lower playfield hidden beneath the main table, making it one of the period’s most distinctive multilevel machines.1

1981
Release year
D. Gottlieb & Co.
2
Playable levels
Upper and lower playfields
Solid-state
Electronics
Digital scoring and control system
1

Design and layout

Black Hole is built around two vertically arranged playfields. The familiar upper field contains the main set of targets, lanes, bumpers, slingshots, and flippers, while a hidden lower field sits beneath it and is reached through a central playfield opening.1 The lower area is not merely a bonus display: it has its own flippers, targets, and scoring opportunities, so the player alternates between distinct spaces during a game.

A prominent black circular insert and space-themed artwork establish the machine’s visual identity. The upper playfield uses ramps and controlled-ball paths to send the ball toward the lower chamber, while an exit mechanism returns it to the main field. This stacked arrangement required unusually careful routing of the ball and helped distinguish the machine from conventional single-level tables of the era.

2

Rules and gameplay

The central objective is to enter, operate, and escape the lower playfield while advancing the machine’s feature sequence. Shots on the upper field build progress toward access to the lower chamber; once there, the player uses the lower flippers to strike targets and collect points before the ball is returned upward.2 The exact path is governed by switches, kickers, and controlled exits rather than by a simple manual choice.

Like many early solid-state games, Black Hole combines direct scoring with awards for completing target patterns and activating special features. Its strategy lies in balancing safe progress shots against risky attempts to reach valuable lower-level opportunities. The machine’s rules are less text-heavy than those of later pinball games, so players learn much of its structure from lamps, sounds, repeated play, and observing the ball’s routes.

3

Production and historical setting

Black Hole belongs to Gottlieb’s early-1980s transition from electromechanical machines to increasingly sophisticated solid-state designs. Its rule logic, digital score displays, electronic sounds, and programmed feature control reflect that transition, while its mechanical construction retains the direct, target-driven character of earlier Gottlieb tables.1

The machine was designed during a period when manufacturers were competing through novel playfield architecture as well as themes. Its two-level format was a practical demonstration of that competition: it offered a new physical experience without abandoning the recognizable flippers, bumpers, lanes, and targets of traditional pinball. Later multilevel games expanded the idea, but Black Hole remains especially associated with making a concealed lower playfield the machine’s main conceptual feature.

4

Lesser-known aspects

The lower playfield changes more than the machine’s appearance; it changes the player’s visual and strategic orientation. Because it is recessed and viewed through an opening, the player must track a ball in a confined space with different sight lines and timing than on the upper table. The lower chamber can therefore feel like a separate compact game embedded inside the larger one.

Black Hole is also significant as a preservation and restoration challenge. Collectors must maintain two interacting playfield systems, including the mechanisms that transfer balls between levels, rather than treating the table as a standard single-field machine.2 Surviving examples may differ in cabinet wear, playfield condition, display components, and replacement parts, so restoration quality can strongly affect both gameplay and historical appearance. Digital recreations and emulation have helped document its rules, but they cannot fully reproduce the physical depth and unusual sight lines of the original cabinet.

Glossary

Solid-state pinball
Pinball using electronic control circuitry, typically with transistorized logic and digital displays, rather than primarily electromechanical relays.
Lower playfield
A separate playable field positioned beneath the main playfield and reached through a ball-transfer mechanism.
Kicker
A powered mechanism that strikes or ejects the ball, usually from a confined area or saucer.
Multilevel pinball
A pinball design in which the ball can be played on two or more distinct vertical or horizontal fields.

Black Hole is discussed here only as the Gottlieb pinball machine released in 1981.