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Other meanings of black

Video Games

Black (video game)

Black is a first-person shooter video game developed by Criterion Games and published by Electronic Arts for the PlayStation 2 and Xbox in 2006. It is known for its intense gunplay, realistic weapon effects, and emphasis on cinematic action, but it lacks a multiplayer component and has a short campaign.

2006
Release year
Released in February 2006
PS2, Xbox
Platforms
PlayStation 2 and Xbox
Criterion Games
Developer
Developed by Criterion Games
EA
Publisher
Published by Electronic Arts
1

Gameplay

Black is a first-person shooter that emphasizes realistic weapon handling and destructive environments. The player controls a special forces operative named Jack Kellar, who is interrogated about his past missions. The game features a variety of real-world firearms, each with distinct recoil, reload, and sound effects. A key mechanic is the ability to shoot locks, hinges, and other environmental objects to open paths or create explosions. The game lacks a health regeneration system; instead, players must find health packs. The campaign is linear, with no multiplayer mode, which was a notable omission at the time.1

2

Development and release

Black was developed by Criterion Games, known for the Burnout series. The team aimed to create a gritty, realistic shooter with a focus on audio and visual impact. The game was announced in 2004 and released in February 2006 for PlayStation 2 and Xbox. It was later re-released as a budget title and made available on Xbox 360 via backward compatibility in 2018. The game's development was marked by a tight schedule, and the team had to optimize the engine to achieve the desired effects on the aging hardware.

3

Reception

Black received generally positive reviews from critics, with praise for its graphics, sound design, and intense action. However, it was criticized for its short length and lack of multiplayer. The game holds a Metacritic score of 80/100 for the Xbox version and 78/100 for the PS2 version.2 It was a commercial success, selling over a million copies worldwide. The game has since gained a cult following, with many praising its gunplay as ahead of its time.

4

Legacy

Black is often cited as an underrated gem of the sixth console generation. Its focus on realistic weapon handling and environmental destruction influenced later shooters. A sequel was planned but never materialized, as Criterion Games shifted focus to other projects. The game's soundtrack, composed by Michael Giacchino, was also praised for its orchestral intensity.3

5

Lesser-known aspects

Black features a hidden difficulty mode called "Black Ops" that is unlocked after completing the game on any difficulty. This mode increases enemy accuracy and damage. The game also includes a "Film Grain" effect that can be toggled, which was a stylistic choice to enhance the cinematic feel. Additionally, the game's protagonist, Jack Kellar, is voiced by actor Marty Keiser, and the interrogation framing device was inspired by the film Reservoir Dogs. The game's engine was later used for the 2008 game Need for Speed: Undercover, though heavily modified.4

Glossary

First-person shooter
A video game genre in which the player experiences the action through the eyes of the protagonist.
Criterion Games
A British video game developer known for the Burnout series and later the Need for Speed series.
Backward compatibility
The ability of a newer console to play games from an older console.

Black is a cult classic that remains a benchmark for gunplay in first-person shooters.

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