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Other meanings of Heat

Video Games

Heat (video game)

Heat is a 2013 action-adventure video game developed by Refract Studios and published by Mastertronic for Microsoft Windows. It is a top-down shooter with a focus on stealth and tactical combat, set in a procedurally generated city. The game received mixed reviews, with critics praising its atmosphere but noting its short length and technical issues.

2013
Release year
Release
Windows
Platform
Platform
Refract Studios
Developer
Developer
Mastertronic
Publisher
Publisher
1

Gameplay

Heat is a top-down shooter that emphasizes stealth and tactical planning. Players control a character navigating a procedurally generated city, completing missions such as infiltration, assassination, and data theft. The game features a dynamic line-of-sight system, and enemies react to noise and visual cues. Players can use distractions, shadows, and silenced weapons to avoid detection. The game also includes a cover system and a limited inventory, requiring players to manage resources carefully. The procedural generation ensures that each playthrough offers a different layout, increasing replayability but also leading to occasional unfair enemy placements.

2

Development and release

Heat was developed by Refract Studios, an independent team known for their previous title, Dungeon Dashers. The game was announced in early 2013 and released on Steam on October 25, 2013. The developers aimed to create a tense, atmospheric experience inspired by classic stealth games like Metal Gear Solid and Thief. The procedural generation was implemented to provide variety, but it also posed challenges in balancing difficulty. The game received a patch shortly after release to address performance issues and AI bugs. Despite its modest budget, Heat was noted for its stylish presentation and moody soundtrack.

3

Reception

Heat received mixed reviews upon release. Critics praised its tense atmosphere, tight stealth mechanics, and the novelty of procedural generation in a stealth context. However, many noted the game's short length, with a typical playthrough lasting only a few hours. Technical issues, including occasional crashes and pathfinding problems, were also criticized. On Metacritic, the game holds a score of 58 out of 100, indicating mixed or average reviews. Some reviewers compared it favorably to Hotline Miami but felt it lacked that game's polish and depth. Despite the mixed reception, Heat developed a small cult following among stealth enthusiasts.

4

Lesser-known aspects

Heat includes several lesser-known features that set it apart. The game has a 'hardcore' mode that removes the HUD and increases enemy sensitivity, appealing to purists. It also features a level editor that allows players to create and share custom missions, though the community remained small. The soundtrack, composed by indie artist Mono, was released separately and received praise for its ambient electronic style. Additionally, the game's procedural generation algorithm was later open-sourced by the developers, allowing other indie studios to study its approach. Heat also had a brief appearance in a Humble Bundle, which introduced it to a wider audience but did not significantly boost its sales.

Glossary

Procedural generation
A method of creating data algorithmically as opposed to manually, often used to create game levels dynamically.
Top-down shooter
A shooter game where the player views the action from above, often with a bird's-eye perspective.
Stealth game
A genre of video games that emphasizes avoiding detection and using tactics rather than direct combat.

This article is about the 2013 video game. For other uses, see Heat (disambiguation).